Cromo 2.0 Textile Swarovski Frame
SKU: 36614584339

Cromo 2.0 Textile Swarovski Frame

Sale price$426.15 Regular price$473.50
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Description

Cromo 2.0 Textile Swarovski FrameDesign und Herstellung zu 100 % Made in Italy. Das Modell CROMO 2. 0 ist die Weiterentwicklung des Helms Cromo. Auch CROMO 2. 0 ist in verschiedenen Ausfhrungen und Farbvarianten erhltlich und bietet dem Reiter auch nach dem Kauf die Mglichkeit, eigenstndig auf weitere Optionen zur individuellen Gestaltung des Helms zuzugreifen. Sowohl der vordere und hintere Einsatz als auch das Visier knnen dank eines innovativen mechanischen Stecksystems problemlos

Design und Herstellung zu 100 % Made in Italy. Das Modell CROMO 2.0 ist die Weiterentwicklung des Helms Cromo.

Auch CROMO 2.0 ist in verschiedenen Ausführungen und Farbvarianten erhältlich und bietet dem Reiter auch nach dem Kauf die Möglichkeit, eigenständig auf weitere Optionen zur individuellen Gestaltung des Helms zuzugreifen.
Sowohl der vordere und hintere Einsatz als auch das Visier können dank eines innovativen mechanischen Stecksystems problemlos vom Reiter ausgetauscht werden. Die im Spritzguss aus Polycarbonat hergestellte Außenschale vereint Leichtigkeit und Widerstandsfähigkeit. Das Lüftungsgitter zeichnet sich durch sein aggressives und elegantes Design aus und ist sowohl in kontrastbildenden als auch farblich abgestimmten Ausführungen erhältlich.

Das System KEP AIR CONTROL SYSTEM bietet weitere Belüftungsschlitze auf der Rückseite, um eine höhere Atmungsaktivität und eine bessere Kontrolle der Innentemperatur zu gewährleisten.

Das von Hand genähte Kinnriemen aus echtem Leder ist weiterhin im 5-Punkt-System ausgeführt, um einen stabilen Sitz zu garantieren. Die neue weiche Polsterung aus umweltfreundlichen Rohstoffen präsentiert sich noch komfortabler und atmungsaktiver. Sie kann auch weiterhin abgenommen und von Hand oder in der Maschine bei 30° gewaschen werden.

Machen Sie Ihren Helm zum Einzelstück, indem Sie ihn freihändig mit erlesenen Airbrush-Designs oder anderen Techniken individuell gestalten lassen.

CROMO 2.0 ist unter dem vorderen Einsatz mit einem integrierten Mikrochip ausgestattet, um die gesundheitsrelevanten Informationen des Reiters nach Herunterladen der KEP-App darauf speichern zu können. Bei Bedarf können Erste-Hilfe-Maßnahmen so rascher geleistet werden.

Im Lieferumfang eines jeden Helms ist auch ein Jockey-Visier enthalten.

Gewicht: 500 g bei Größe M - 535 g bei Größe L

    Zur Nutzung des Helmes ist zwingend das Inner Pad Cromo 2.0 erforderlich - das Innerpad des Vorgängermodells passt nicht bei dem neuen Modell!

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    SKU: 36614584339

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    4.9 ★★★★★
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    Vincent Marias
    Lowell, US
    ★★★★★ 5
    The Bible, if it was good
    Format: Hardcover
    I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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    Reviewed in the United States on October 29, 2024
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    Joan Rubio
    Grantham, US
    ★★★★★ 5
    Imprescindible
    Format: Hardcover
    Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
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    Reviewed in the United States on October 15, 2025
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    Piotr S.
    Cuba, US
    ★★★★★ 5
    good quality
    Format: Hardcover, Format: Hardcover
    Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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    Reviewed in the United States on February 13, 2019
    T
    Verified Purchase
    Tyler aldrich
    Waukegan, US
    ★★★★★ 4
    An Invaluable Book
    Format: Hardcover, Format: Hardcover
    Game Engine Architecture" by Jason Gregory has proven to be a treasure trove of knowledge, especially in the realms of lower-level computer programming and the inner workings of CPUs. The first third of the book, which I have thoroughly enjoyed, dives deep into the intricacies of memory management and concurrent programming. Gregory’s explanations are so lucid and engaging that the complex concepts of memory orders such as relaxed, release, and acquire have become clear to me, showcasing their critical roles in programming. What is particularly remarkable is how the book's first 400 pages serve not just as a guide to game engine architecture, but also stand on their own as an excellent introduction to computer science. It's a testament to the author's skill in distilling complex material into digestible content that even those without a vested interest in game development would find immense value in. However, a caveat I must mention is the book's physical heft. Its size and bulk make it somewhat unwieldy, and I learned this the hard way when it fell from my desk. The impact caused the page binding to tear away from the hard cover, which was disappointing considering the book's cost. Nevertheless, with some craftiness involving thick drawing paper and glue, I managed to repair it. If the author adds any more information to the next edition, it'd probably be best to turn this into a 2-3 volume set to manage the size. Despite this setback, the book remains an invaluable resource. Its depth and clarity are unmatched, making it a worthy addition to any tech enthusiast's library. Just be sure to handle it with care.
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    Reviewed in the United States on November 11, 2023
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    ghostwriter
    Massapequa, US
    ★★★★★ 5
    Much thicker than I expected!
    Format: Hardcover
    This book is massive and could easily be split into two or three volumes, which is great because it covers a very deep topic. It will be a while before I read the book from cover to cover, but the few chapters I've skipped to were able to help me immediately on some problem areas in a game engine that I built last year. I would definitely recommend this to anyone interested in video game development.
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    Reviewed in the United States on June 14, 2021

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