SKU: 86888864343

Glas KOPFHÖRERSTÄNDER TOTENKOPF| 26cm Glaskopf Skulptur | Farbe: T03 grün

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Description

Glas KOPFHÖRERSTÄNDER TOTENKOPF| 26cm Glaskopf Skulptur | Farbe: T03 grünDie berdimensionalen Kopfhrer der 80er und 90er Jahre sind lngst wieder da ! Und mit ihnen die kultigen Kopfhrer Halter Glaskpfe. Jedoch jetzt nicht mehr langweilig blass, sondern in vielen bunten knalligen Farben hier beispielsweise in frhlichem gelb. Hol dir den Retro Style vergangener Jahrzehnte und vielleicht ein Stck Jugendzeit zurck in deine vier Wnde. Totenkopf Glaskopf Stylischer Allround Stnder & Deko mit Charakter Ein Statement mit

Die überdimensionalen Kopfhörer der 80er und 90er Jahre sind längst wieder da ! Und mit ihnen die kultigen Kopfhörer-Halter-Glasköpfe. Jedoch jetzt nicht mehr langweilig blass, sondern in vielen bunten knalligen Farben - hier beispielsweise in fröhlichem gelb. Hol dir den Retro-Style vergangener Jahrzehnte und vielleicht ein Stück Jugendzeit zurück in deine vier Wände.

Totenkopf-Glaskopf – Stylischer Allround-Ständer & Deko mit Charakter

Ein Statement mit Stabilität: Dieser Glaskopf im Totenkopf-Design überzeugt mit Stil und Substanz. Dank seines Gewichts steht er besonders standfest und bietet sicheren Halt – selbst für schwere Kopfhörer, Headsets oder VR-Brillen.

  • Abmessungen (ca.): Höhe: 26 cm, Breite: 19 cm, Tiefe: 19 cm | Material: Recycling Glas | Gewicht: 2,4 kg
  • Unverwechselbares Skull-Design – Für alle, die Design mit Kante mögen
  • Stabil & schwer genug – Sicherer Stand auch bei größeren Kopfhörern, Headsets und VR-Brillen
  • Multifunktional nutzbar – Als Ständer, Halter oder auffälliges Deko-Objekt
  • Ideal als Geschenk – Für Gamer, Musikliebhaber, Deko-Fans & kreative Köpfe
Verantwortliche Person in der EU Verantwortlich für dieses Produkt ist der in der EU ansässige Wirtschaftsakteur: XTRADEFACTORY GmbH Ludwig-Rinn-Str. 8-16, 35452 Heuchelheim, Deutschland [email protected] +49 (641) 9718545
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SKU: 86888864343

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4.6 ★★★★★
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Colton H Briggs
Pawtucket, US
★★★★★ 5
Good condition Amazing read.
Format: Paperback
Amazing book shipped in good condition which is surprising since it's a paper back and most my books I got from Amazon have at least a little damage from shipping. Definitely pick up this book if you make games.
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Reviewed in the United States on April 14, 2026
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Mike
Omaha, US
★★★★★ 5
Really good
Format: Paperback
Awesome stuff
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Reviewed in the United States on February 14, 2026
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J. Hume
Draper, US
★★★★★ 5
My 22 year-old grandson was incredibly happy with this gift!
Format: Paperback
I can't write a meaningful review of the content of this book, because I don't begin to understand it, however, it was one of the things my grandson requested for his 22nd birthday, and he seemed thrilled to get it and he tells me it's a great book, so I can say whole heartedly, this is a terrific birthday gift for anyone who's into computer games.
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Reviewed in the United States on October 3, 2024
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Amazon Customer
Natrona Heights, US
★★★★★ 5
As described and I think great value
Format: Paperback
Great book and condition with fast shipping
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Reviewed in the United States on June 4, 2025
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Tim Beaudet
Waukegan, US
★★★★★ 4
More Theory than Actionable Advice on Game Design
Format: Paperback
Not a bad book, but not what I expected going in. I read this for a bookclub like event on twitch. I thought there was going to be actionable advice. Like 'do X to make Y feel". The introduction points out that the book is not about the emotional feelings a player receives from games, and this is true. The book DOES provide a language for discussing game design at a more academic level. It is about the theory of how a game feels, and while I didn't agree with everything Steve wrote it was easy enough to follow the thoughts.
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Reviewed in the United States on June 16, 2025

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