SKU: 4306854825

Avengers 4: Endgame - Iron Spider 1/6 Scale Collectable Action Figure

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Description

Avengers 4: Endgame - Iron Spider 1/6 Scale Collectable Action FigureAvengers 4: Endgame Iron Spider 1 6 Scale Collectable Action Figure "Hey, Peter Parker, got something for me?" Spider Man is back from the snap and helps the heroes to defeat Thanos and his Black Order. The friendly neighborhood Spider Man will have to use his wit, strength, and Spider Sense to help the other heroes stop the warlord from enacting his master plan to collect all the powerful Infinity Stones. The movie accurate figure is crafted based on

Avengers 4: Endgame - Iron Spider 1/6 Scale Collectable Action Figure

"Hey, Peter Parker, got something for me?"

Spider-Man is back from the snap and helps the heroes to defeat Thanos and his Black Order. The friendly neighborhood Spider-Man will have to use his wit, strength, and Spider Sense to help the other heroes stop the warlord from enacting his master plan to collect all the powerful Infinity Stones.

The movie-accurate figure is crafted based on the appearance of Tom Holland as Peter Parker/Iron Spider in Avengers: Endgame movie. Features a newly developed head sculpt with separate rolling eyeballs, a LED lighted masked head with multiple pairs of interchangeable eye pieces to create numerous combinations of Spider-Mans expressions.

This figure also boasts a greatly-articulated body with newly designed Iron Spider suit with stretchable fabric, incorporating LED lighting effects to evoke the activation of the characters suit. Additionally, it includes highly-articulated pincers to complete the iconic Iron Spider look.

Complementing the figure itself is an array of accessories, such as the battle-damaged Nano Gauntlet and Mjolnir, along with multiple webbing effect accessories - all of which help to vividly recreate intense battle scenes from the film. Further enhancing the display is an environmental diorama base, immersing fans in the dynamic action.

The 1/6th scale Iron Spider Collectible Figure specially features:
- Authentic and detailed likeness of Peter Parker/ Iron Spider in Avengers: Endgame
- One (1) newly developed LED lighted masked head (USB power operated) with five (5) sets of interchangeable eyepieces that can create numerous combination of expressions
- One (1) newly developed head sculpt with separate rolling eyeballs
- Greatly detailed expression and battle damage effects
- Detailed short wavy brown hair sculpture
- Newly developed body with 30 points of articulation
- Approximately 28.5 cm tall
- Twelve (12) pieces of interchangeable hands including:
- One (1) pair of fists
- One (1) pair of relaxed hands
- One (1) pair of hands for cobweb shooting
- One (1) pair of hands for cobweb swinging
- One (1) pair of open hands
- One (1) pair of gesture hands
- Each piece of head sculpt is specially hand-painted

Costume:
- One (1) newly tailored Iron Spider suit with LED-light up function (white light, USB power operated)
- One (1) set of four-legged gold-colored Iron Spider pincers (magnetically attachable; with articulated function)

Accessories:
- One (1) damaged Nano Gauntlet and one (1) matching hand with articulated fingers, mounted with six Infinity Stones (6 LED light-up points, battery operated)
- One (1) Mjolnir
- One (1) Mjolnir specialized webbing effect accessory
- Six (6) strings of webbing accessories in different shapes and lengths
- One (1) specially designed diorama base

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SKU: 4306854825

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carlos
Carnegie, US
★★★★★ 5
Excelente
Format: Paperback
Excelente
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Reviewed in the United States on February 15, 2025
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rockspawner
Whiting, US
★★★★★ 5
Use boxes
Format: Paperback
Loving this so far but no book will tell you how to import the projects use the boxes on the sides of your pc
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Reviewed in the United States on December 9, 2025
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Verified Purchase
Arch Stanton
San Leandro, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
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Reviewed in the United States on May 25, 2024
W
Wolfgang Hendrix
Whiting, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
J
Justin Horner
Whiting, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024

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