SKU: 90672318082

Ticket to Ride: Rails & Sails

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Description

Ticket to Ride: Rails & SailsTicket to Ride: Rails & Sails takes the familiar gameplay of Ticket to Ride and expands it across the globe which means that you'll be moving across water, of course, and that's where the sails come in. As in other Ticket to Ride games, in Ticket to Ride: Rails & Sails players start with tickets in hand that show two cities, and over the course of the game they try to collect colored cards, then claim routes on the game board with their colored train

Ticket to Ride: Rails & Sails takes the familiar gameplay of Ticket to Ride and expands it across the globe — which means that you'll be moving across water, of course, and that's where the sails come in.

As in other Ticket to Ride games, in Ticket to Ride: Rails & Sails players start with tickets in hand that show two cities, and over the course of the game they try to collect colored cards, then claim routes on the game board with their colored train and ship tokens, scoring points while doing so. When any player has six or fewer tokens in their supply, each player takes two more turns, then the game ends. At that point, if they've created a continuous path between the two cities on a ticket, then they score the points on that ticket; if not, then they lose points instead.

Ticket to Ride: Rails & Sails puts a few twists on the TtR formula, starting with split card decks of trains and ships (with all of the wild cards going in the train deck). Three cards of each type are revealed at the start of the game, and when you draw cards, you replace them with a card from whichever deck you like. (Shuffle the card types separately to form new decks when needed.)

Similarly, players choose their own mix of train and ship tokens at the start of the game. To claim a train route (rectangular spaces), you must play train cards (or wilds) and cover those spaces with train tokens, and to claim a ship route (oval spaces), you must play ship cards (or wilds) and cover those spaces with ship tokens. Ship cards depict one or two ships on them, and when you play a double-ship card, you can cover one or two ship spaces. You can take an action during play to swap train tokens for ships (or vice versa), and you lose one point for each token you swap.

Some tickets show tour routes with multiple cities instead of simply two cities. If you build a network that matches the tour exactly, you score more points than if you simply include all of those cities in your network.

Each player also starts the game with three harbors. If you have built a route to a port city, you can take an action during the game to place a harbor in that city (with a limit of one harbor per port). To place the harbor, you must discard two train cards and two ship cards of the same color, all of which must bear the harbor symbol (an anchor). At the end of the game, you lose four points for each harbor not placed, and you gain 10-40 points for each placed harbor depending on how many of your completed tickets show that port city.

Ticket to Ride: Rails & Sails includes a double-sided game board, with one side showing the world and the other side showing the Great Lakes of North America. Players start with a differing number of cards and tokens depending on which side they play, and each side has a few differences in gameplay.

Shipping Notes
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Exchange/Return Notes
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  • To process your return/exchange, please contact us at [email protected]
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SKU: 90672318082

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4.8 ★★★★★
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K
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K. Gardner
Pawtucket, US
★★★★★ 5
Great feeder for high energy puppy!
Size: Large, Color: Blue
I have a 50lb high energy puppy. She is not a fast eater, BUT she loves this activity and it gives me about 30 minutes of uninterrupted bliss. It took about 10 minutes to demonstrate to help her get the hang of it. She will sit, spin the barrel with her paw, then sniff every divider, only open the ones with her food, and then restart the process. It is sturdy and stays on the floor as she paws and pushes. It might move a little, but not far. This is my favorite puzzle toy by far and I love that it is "hard" enough to keep her occupied but not enough that she gets frustrated and doesn't want to do it.
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Reviewed in the United States on June 7, 2026
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Verified Purchase
BECKY A STEPHENS
Houston, US
★★★★★ 5
VERY PUZZLING
Size: Extra Large, Color: Matisse green
My dog, who is VERY intelligent, took an extremely long time to figure it out, and that was after following the video directions of how to train her. However, every other puzzle i bought her, i never had to spend a moment teaching her how to solve it, so KUDOS! AND she still loves it!!! Thank you. I have a Rhodesian Ridgeback. She is VERY strong and I think she doesn't break it because she doesn't want to, but it does not feel cheap.
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Reviewed in the United States on June 4, 2026
J
Verified Purchase
Jay Kay
Battle Creek, US
★★★★★ 5
Variable difficulties and relative quietness make this puzzle our households favorite!
Size: Large, Color: Blue, Size: Large, Color: Blue
Great puzzle for our dog. We started her out taking all the covers off to get her used to how the rolling feeder works. Now she’s a pro and loves it. It is difficult enough in that she has to use multiple senses, but she hasn’t shown frustration with it now that she’s learned it. It is also the QUIETEST puzzle of hers. Which is a huge plus.
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Reviewed in the United States on June 10, 2026
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Verified Purchase
Di
Louisville, US
★★★★★ 4
Interactive feeder
Keeps my dog engaged and slows him down to eat his dinner. Good for gobblers!
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Reviewed in the United States on December 8, 2025
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Catherine
West Palm Beach, US
★★★★★ 5
Recommend
Size: Large, Color: Blue
My dog loves this toy! It’s how she eats everyday. Keeps her entertained and busy. Would definitely recommend for anyone with a bored pup.
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Reviewed in the United States on May 25, 2026

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