SKU: 93650316212

"Shake 'Em Up! A Practical Handbook Of Polite Drinking" 1930 ELLIOTT, Virginia and STONG, Phil D.

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"Shake 'Em Up! A Practical Handbook Of Polite Drinking" 1930 ELLIOTT, Virginia and STONG, Phil D.ELLIOTT, Virginia and STONG, Phil D. [80] pp. Brewer and Warren, Inc. 1930 First Printing 8" x 4 1 2" The illustrations in this book are by Herb Roth Scroll Down for (10) Additional Scans: A cocktail book published during Prohibition with hors d'oeuvres and mixed drink recipes, mostly dreadful, yet such was the state of entertaining "for the American People in the twelfth year of Volstead, 1930." The Volstead Act prohibited offering instructions on

ELLIOTT, Virginia and STONG, Phil D.

[80] pp.

Brewer and Warren, Inc.

1930

First Printing

8" x 4 1/2"

The illustrations in this book are by Herb Roth

Scroll Down for (10) Additional Scans:

A cocktail book published during Prohibition with hors d'oeuvres and mixed drink recipes, mostly dreadful, yet such was the state of entertaining "for the American People in the twelfth year of Volstead, 1930." The Volstead Act prohibited offering instructions on how to make alcohol (it was also a crime to tell someone where alcohol could be found) and the few publishers willing to skirt the law and issue cocktail books often tried to pretend the books weren't actually cocktail books. In this case, Elliott and Stong call for non-alcoholic gin and Scotch in their drinks. Under the heading Household Hints (page 68), they supply a recipe for bathtub gin, or how to flavor pure alcohol to taste something like gin (censored in later printings). Real spirits were hard to come by and so most of the recipes are designed to hide the poor quality booze with juice and other mixers. As a cocktail book - that is, a book with recipes one might actually want to drink - Shake 'em Up is a disaster. But it is arguably the most honest account of typical American drinking habits during the later years of Prohibition. The Savoy Cocktail Book from the American Bar in London came out later the same year. In a widely circulated review of the Savoy, Gerald McClean joked about the lack of American liquor options: "The home wrecker calls for gin, vermouth, Kummel, Charbreaux, and pineapple syrup. Now, we ask you, where in this land of the free is one going to find pineapple syrup?" Shake 'em Up is one of few cocktail books of the time written by a woman. It is also the first book by Phil Stong, who is best remembered for his novel State Fair (1932) and its four film adaptations, including the Rodgers and Hammerstein movie musical. 

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SKU: 93650316212

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Colton H Briggs
Whiting, US
★★★★★ 5
Good condition Amazing read.
Format: Paperback
Amazing book shipped in good condition which is surprising since it's a paper back and most my books I got from Amazon have at least a little damage from shipping. Definitely pick up this book if you make games.
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Reviewed in the United States on April 14, 2026
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Mike
Waukegan, US
★★★★★ 5
Really good
Format: Paperback
Awesome stuff
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Reviewed in the United States on February 14, 2026
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J. Hume
Draper, US
★★★★★ 5
My 22 year-old grandson was incredibly happy with this gift!
Format: Paperback
I can't write a meaningful review of the content of this book, because I don't begin to understand it, however, it was one of the things my grandson requested for his 22nd birthday, and he seemed thrilled to get it and he tells me it's a great book, so I can say whole heartedly, this is a terrific birthday gift for anyone who's into computer games.
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Reviewed in the United States on October 3, 2024
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Amazon Customer
Massapequa, US
★★★★★ 5
As described and I think great value
Format: Paperback
Great book and condition with fast shipping
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Reviewed in the United States on June 4, 2025
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Tim Beaudet
Chelsea, US
★★★★★ 4
More Theory than Actionable Advice on Game Design
Format: Paperback
Not a bad book, but not what I expected going in. I read this for a bookclub like event on twitch. I thought there was going to be actionable advice. Like 'do X to make Y feel". The introduction points out that the book is not about the emotional feelings a player receives from games, and this is true. The book DOES provide a language for discussing game design at a more academic level. It is about the theory of how a game feels, and while I didn't agree with everything Steve wrote it was easy enough to follow the thoughts.
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Reviewed in the United States on June 16, 2025

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