SKU: 96086679763

FabFilter Timeless 3 Upgrade from Timeless 2 or Timeless 1 듀얼 딜레이 플러그인 업그레이드 상품

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Description

FabFilter Timeless 3 Upgrade from Timeless 2 or Timeless 1 듀얼 딜레이 플러그인 업그레이드 상품FabFilter Timeless 3 Upgrade Timeless 2 or Timeless 1 Timeless 3 Upgrade . FabFilter Timeless 2 or Timeless 1 !! . 10 . . . FabFilter Timeless 3 Upgrade from Timeless 2 or Timeless 1 Timeless 2 or Timeless 1 ==> FabFilter Timeless 3 FabFilter Timeless 3 FabFilter Timeless 3 tape delay plug in . 3. 0 , 5 feedback circuit effect , filter , 16 delay tap , filter and saturation , preset library . 30 . : ( , modulation ) Dual delay lines (5 ms to 5 sec) :

 

이 제품은 FabFilter Timeless 3 Upgrade 업그레이드 Timeless 2 or Timeless 1 에서 Timeless 3 Upgrade 상품입니다.

FabFilter Timeless 2 or Timeless 1 소유자만!! 이 상품 라이센스로 업그레이드 가능하십니다.

 ※ 실시간 이메일 배송 상품으로 구입후 10분 이내에 이메일로 다운로드 링크와 라이센스를 받아 보실 수 있습니다. 반품 불가 상품입니다. 신중히 구입하십시요. 


FabFilter Timeless 3 Upgrade from Timeless 2 or Timeless 1 업그레이드 상품
Timeless 2 or Timeless 1   ==> FabFilter Timeless 3 업그레이드

 

FabFilter Timeless 3 듀얼 딜레이 플러그인 

 

 

네델란드 암스테르담에 본사를 두고 있는 FabFilter 에서 Timeless 3 tape delay plug-in 을 발표하였습니다.

3.0 버젼에서는 새로워진 인터페이스, 5가지 feedback circuit effect 들 탑재, 더 많은 filter 들 탑재, 최대 16 delay tap 까지 지원, 향상된 filter and saturation 알고리즘, 더욱 보강된 preset library 등 여러가지 면에서 많은 개선점이 있다고 합니다.

최적화된 아날로그  

이 플러그인은 30일 기간동안 무료 데모가 가능하다고 합니다. 

 

 

주요특징:

 

  • 완전히 다시 디자인해서 더 보기 쉬워진 인터페이스 (더 쉬워진 워크플로우, 새로워진 modulation 엔진)
  • Dual delay lines (5 ms to 5 sec)  제공 : host tempo sync 가능, panning 설정
  • delay time 을 바꿀때에도 Tape delay or time-stretching 같은 효과가 생깁니다.
  • Feedback, cross-feedback, phase inversion, ping-pong 등의 사용 mode 를 지원합니다. 
  • 최대 6 개까지 analog-style multimode filter 지원 (filter panning 도 가능)
  • 하나의 창에서 delay times, feedback, filter frequencies, panning 등등의 수치를 더 쉽게 반영할 수 있습니다.
  • 최대 16개의 delay tap 을 가지고 새로운 리듬 패턴을 만드는 것도 가능하고 각 tap 마다 모듈레이션을 줄 수 있습니다.
  • Delay freeze 기능 (modulation 주는 것도 가능)
  • Drive, Lo-Fi, Diffuse, Dynamics, Pitch 등의 effects 탑재 
  • 여러가지 modulation 소스 옵션 선택 : 16-step XLFOs, XY controllers, envelope generators, envelope followers, MIDI source 등등
  • Full visual feedback 기능 으로 모든 모듈레이션이나 파라메터 변동시 비쥬얼 애니메이션으로 표시가 됩니다.
  • Stereo width 컨트롤 가능
  • Mid/side processing 지원
  • 창 크기 변환이 자유로운 인터페이스 이며 full-screen mode 도 지원
  • 전문가들이 섬세하게 제작하여 새롭게 만든 프리셋 탑재
  • 여러가지 기능이 최적화를 이루어 모든 유저들이 전문가급으로 사용이 가능하게 바뀌었습니다. 메뉴별 도움말 기능과 힌트를 제공합니다. (MIDI Learn, undo/redo and A/B switch, Smart Parameter Interpolation,sample accurate automation, SSE optimization..등등 )
  • AU, VST, VST3, Audiosuite and AAX formats (32/64 bit) 모두 지원

 

  

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SKU: 96086679763

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4.8 ★★★★★
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Product Reviews
M
Mel
Charlottesville, US
★★★★★ 4
Pretty good beginner book, very user friendly covers Development and Design
Format: Paperback, Format: Paperback
I enjoy learning Game Dev, but I research books because many authors promise a lot and deliver half or not at all and I have to put the book down. This book was pretty good. I appreciate the author explaining things, and remember he's writing a book for beginners. There's also a good amount of pics in the book, and I dislike a book with no pics. Also, he breaks it down very simply and explains that you're not going to learn the entire Unity ecosystem, but rather a beginner-level understanding to get a person started. I enjoyed this book and will definitely go over particular info again. They have a Discord group and a newsletter with tips and it also goes over Game Design. I was surprised to see this, and maybe it's new to me, and I like the analogy of explaining complex terms. A con of the book is that as it progresses, it starts to come off as advanced in scripting, and I turned to AI for additional explanations. Still, the author did explain in advance that it's about to get more advanced, but that's me going deeper into the meaning and explanations. Other than that, it's a good read that you will go to more than once and has practical info to help you on your Unity journey.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 1, 2025
S
SkyGuardian
Phoenix, US
★★★★★ 5
This is a game changer in Unity!
Format: Paperback
The amazing part about this book is how it begins. It tells you which Unity, VS (Visual Studios), and which C# versions you should use for best results. This in my thoughts are the most important part when programming, know which ones to use to make your experience the best it can be. There are exclusives in this as well. This book has some major pics to show those who are visual learners and that is a great asset as most people need to see it and use it in order to understand what they are doing. Books sometimes leaves this important thing and some get lost in the reading and put those types of books down and never pick them up again. I read through this book and found things that intrigue me and make me want to literally just get into it until I'm done reading and using the pics to guide me through. This book also works with MacOS as well. I'm not much into that operating system but I know many who prefer that and that is awesome that this teaches this way as well. This even has pop quizzes for you to do to enhance the effects of learning and I am sure this would be a book that would be used in schools if it were offered as a preferred reading/teaching structuring the class for success. I have said it before in my reviews that this is again another great book to add to your collection. Each book of this type is something that should be purchased or gifted to someone to make their lives easier when it comes to programming and the way this book does it's teaching style it makes programming that much easier and more fun. So many things in this book I don't have enough room or a way of putting it into words. Best tog eab this book and enjoy every part of it and I promise it won't be a waste of money.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 15, 2025
J
Jason Skillman
Lexington, US
★★★★★ 5
Great for getting into Unity and mastering it
Format: Paperback
Sometimes I mentor students who are just getting started in Unity. This is a great resource I can use to help them along. The book has a great start by covering topics like what is a variable, how to call a function, classes, and OOP. There is even some tricks on how to debug your code which a lot of people struggle with. For statements this books covers all of them, if, else, for, switches, etc. Other books don't explain OOP well enough but with book goes over it very well and explains what the difference between a value and reference type is. Towards the end there are a bunch of project examples like making a player, shooting projectiles, and creating a user interface. This book is very up to date and uses Unity 6. If you just started learning Unity then this is a must have book.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 13, 2025
J
Just_A_Reader
Lexington, US
★★★★★ 5
Code at your own pace to develop great games
Format: Paperback
Creating games isn’t intimidating thanks to this gem of a book. Easy to read and follow, the knowledgeable author makes learning C# fun and helps readers gain confidence, proving even a novice has what it takes to make a game. In addition, the author provides pop quizzes to ensure readers can measure their new-found knowledge before moving onto a new chapter. This hands-on approach is helpful and prevents readers from missing key components. Since my coursework never addressed connecting to the server and pulling data, I found chapter 13 to be of great interest and help. It was interesting to learn what happens behind the scenes and gave me valuable tools to explore, demonstrating this book is advantageous for both novices and professionals. There’s always something new to learn.
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Reviewed in the United States on November 15, 2025
P
Paul Killman
Chelsea, US
★★★★★ 5
Well written and worth the price!
Format: Paperback
Learning C# by Developing Games with Unity 6 is an excellent resource for anyone looking to dive into game development while building a solid foundation in C#. Harrison Ferrone’s writing is clear, approachable, and well-structured, making complex concepts easy to understand—even for beginners. Even though this book is about learning C#, it also touches on game design, lighting and animation. I especially appreciated how the book balances coding fundamentals with Unity-specific techniques, creating a seamless learning experience. Whether you're new to programming or just new to Unity, this book is a fantastic starting point. Highly recommended for aspiring game developers!
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Reviewed in the United States on November 8, 2025

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