SKU: 31963209258

pantalon nima loose en gabardine de coton avec patte de boutonnage bijou

Sale price$117.00 Regular price$130.00
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Description

pantalon nima loose en gabardine de coton avec patte de boutonnage bijouLe pantalon Nima sign Dondup allie lgance et confort dans une pice au style contemporain. Confectionn en gabardine de coton avec une lgre touche stretch, il offre une coupe loose cropped, douce et raffine. La taille normale et les poches passepoiles l'arrire mettent en valeur la silhouette, tandis que la boutonnire bijou ajoute un dtail sophistiqu et distinctif. Parfait porter avec chemises ou pulls pour un look casual chic et recherch.

Le pantalon Nima signé Dondup allie élégance et confort dans une pièce au style contemporain. Confectionné en gabardine de coton avec une légère touche stretch, il offre une coupe loose cropped, douce et raffinée. La taille normale et les poches passepoilées à l'arrière mettent en valeur la silhouette, tandis que la boutonnière bijou ajoute un détail sophistiqué et distinctif. Parfait à porter avec chemises ou pulls pour un look casual chic et recherché.

Caractéristiques principales :

  • Modèle Nima chino cropped loose fit

  • Taille normale et coupe fluide

  • Boutonnière bijou sur le devant

  • Poches passepoilées à l'arrière

  • Tissu en gabardine de coton stretch

  • Logo Dondup appliqué

  • Fabriqué en Italie

Composition du tissu :

  • 98% Coton

  • 2% Élasthanne

Un pantalon polyvalent et sophistiqué, idéal pour des tenues casual et chic, avec la qualité artisanale Dondup.

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SKU: 31963209258

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4.7 ★★★★★
Based on 10 reviews
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Product Reviews
J
Justin Horner
West Palm Beach, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Massapequa, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
Natrona Heights, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 11, 2024
S
Verified Purchase
S. Max
Waukegan, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
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Reviewed in the United States on June 13, 2025
Y
Yumin
Draper, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 10, 2024

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