SKU: 15862522815

WINCH S52 - Self-Tailing, 2-speed, Aluminium ART Drum

Sale price$855.23 Regular price$950.26
Save 10%

Pay in installments of $237.56 with ShopPay, AfterPay and Klarna

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Aug 19 - Aug 24

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

WINCH S52 - Self-Tailing, 2-speed, Aluminium ART Drum2 speed self tailing winches Assymetric Rib Technology ART The drums we are using for our new manual and electric winches are forged and machined hard anodised aluminium with vertical ribs located in an asymmetric pattern. Any line under load will become slightly dented where it rests over a rib and if all ribs were located symmetrically, all dents would simultaneously jump to the next rib when releasing the line. And the next one, and the next one

2-speed self-tailing winches

Assymetric Rib Technology - ART

The drums we are using for our new manual and electric winches are forged and machined hard anodised aluminium with vertical ribs located in an asymmetric pattern. Any line under load will become slightly dented where it rests over a rib and if all ribs were located symmetrically, all dents would simultaneously jump to the next rib when releasing the line. And the next one, and the next one…

Ribs placed asymmetrical provide a strong grip and a harmonious release and the interaction between the ART drum and the self-tailer strikes the perfect balance of grip and function. 

Tacking and gybing made easy

The S-series simplifies the manoeuvre of tacking and makes the handling of a highly loaded sheet safer and quicker. The grip on the winch drum combined with a unique self-tailer enables the trimmer to pull the slack out of the sheet with the line sitting in the self-tailer and with the winch handle in position. A great advantage for the racing sailor who can pre-load the sheet into the self-tailer of the windward winch prior to tacking and then sheet home and set the trim of the jib instantly on the new tack. Simply pull in the slack and turn the handle a turn or two to get full tension. The cruising sailor will appreciate simpler and safer manoeuvres by not having to hand hold a tensioned sheet whilst trying to load it into the self-tailer and searching around for the winch handle.

Find more info here:

https://www.seldenmast.com/products/winches/

https://support.seldenmast.com/files/1698653138/597-799-E.pdf



and a video created by the wild singlehanded sailor Erik Aanderaa  https://www.youtube.com/@erikaanderaa 

Model: S52, Alu
Height: 186 mm
Base Ø: 184 mm
Drum Ø: 90 mm
Line entry height: 75 mm
Sutible Line dimension Ø: 8-14 mm
Power ratio High gear¹: 15:1
Power ratio Low gear¹: 52:1
Safe Working Load: 14.60 kN

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 15862522815

Discover Niche Categories That Outsell

Top-Converting Item to Boost Your Average Order

4.7 ★★★★★
Based on 9 reviews
Sort
Highest Rating
Newest First
Oldest First
Product Reviews
J
Justin Horner
Los Angeles, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
New York, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
Lowell, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 11, 2024
S
Verified Purchase
S. Max
Charlottesville, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 13, 2025
Y
Yumin
Pawtucket, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 10, 2024

recommand products