SKU: 59258716510

Tangled Vines: Greed, Murder, Obsession, and an Arsonist in the Vineyards of California

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Tangled Vines: Greed, Murder, Obsession, and an Arsonist in the Vineyards of CaliforniaA New York Times Bestseller On October 12, 2005, a massive fire broke out in the Wines Central wine warehouse in Vallejo, California. Within hours, the flames had destroyed 4. 5 million bottles of California's finest wine worth more than $250 million, making it the largest destruction of wine in history. The fire had been deliberately set by a passionate oenophile named Mark Anderson, a skilled con man and thief with storage space at the warehouse who

A New York Times Bestseller

On October 12, 2005, a massive fire broke out in the Wines Central wine warehouse in Vallejo, California. Within hours, the flames had destroyed 4.5 million bottles of California's finest wine worth more than $250 million, making it the largest destruction of wine in history. The fire had been deliberately set by a passionate oenophile named Mark Anderson, a skilled con man and thief with storage space at the warehouse who needed to cover his tracks. With a propane torch and a bucket of gasoline-soaked rags, Anderson annihilated entire California vineyard libraries as well as bottles of some of the most sought-after wines in the world. Among the priceless bottles destroyed were 175 bottles of Port and Angelica from one of the oldest vineyards in California made by Frances Dinkelspiel's great-great grandfather, Isaias Hellman, in 1875.

Sadly, Mark Anderson was not the first to harm the industry. The history of the California wine trade, dating back to the 19th Century, is a story of vineyards with dark and bloody pasts, tales of rich men, strangling monopolies, the brutal enslavement of vineyard workers and murder. Five of the wine trade murders were associated with Isaias Hellman's vineyard in Rancho Cucamonga beginning with the killing of John Rains who owned the land at the time. He was shot several times, dragged from a wagon and left off the main road for the coyotes to feed on.

In her new book, Frances Dinkelspiel looks beneath the casually elegant veneer of California's wine regions to find the obsession, greed and violence lying in wait. Few people sipping a fine California Cabernet can even guess at the Tangled Vines where its life began.

Binding Type: Paperback
Publisher: St. Martin's Griffin
Published: 10/18/2016
ISBN: 9781250113894
Pages: 336
Weight: 0.65lbs
Size: 8.10h x 5.40w x 1.00d
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SKU: 59258716510

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J
Justin Horner
Port Orchard, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Fort Morgan, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
Omaha, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024
S
Verified Purchase
S. Max
Birmingham, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
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Reviewed in the United States on June 13, 2025
Y
Yumin
West Palm Beach, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
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Reviewed in the United States on June 10, 2024

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