SKU: 66451792614

Tallboy 6 CC 90

Sale price$2654.55 Regular price$2949.50
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Description

Tallboy 6 CC 90Go hard. The Tallboy is harder. The Tallboy has gone on a diet and bulked up on travel to fit the kind of rider looking to maximize power hours or just ride all the hours. The Tallboy has always been fun and capable, but it was time "light" rejoined the mix. The Tallboy has long been a favorite for riders that love to taste blood and get their rocks off. But how it rode changed a lot over the years. For the sixth gen, the priority was handling

Go hard. The Tallboy is harder.

The Tallboy has gone on a diet and bulked up on travel to fit the kind of rider looking to maximize power hours or just ride all the hours. The Tallboy has always been fun and capable, but it was time "light" rejoined the mix. The Tallboy has long been a favorite for riders that love to taste blood and get their rocks off. But how it rode changed a lot over the years. For the sixth gen, the priority was handling confidence while keeping it zippy.

FEATURES:

  • Weight Loss: 300g+ (0.6lb) Frame weight reduction
  • 29" Wheels: Speed, stability, carving.
  • Suspension Travel: 10mm more travel than the Tallboy five with 130mm rear  140mm front travel
  • Geo Flip Chip: Raises/lowers BB and adjusts headtube angle. Hi for pedaling, Lo for sending.
  • Glovebox V2: Improved ease of access, frame contact, and latch engagement. Longer, straighter down tube for improved storage.
  • Proportional Geometry: Proportional geo and stiffness for every size to make sure everyone gets the same ride quality.
  • Seatpost: Uninterrupted seatpost insertion means all sizes of riders get the drop they need. All bikes get cable routing.
  • Guide + Protector: Integrated chain guide and lightweight stick-on down tube protector.
  • Accessory Mounts: Top tube accessory mounts for extra CYA essentials.
  • Made to Outlast: Lifetime warranty, bearings for life, built tough. Easy to work on, easy to find parts for, built to last.

SPECS:

Frame Carbon CC 29" 130mm Travel 4-Bar
Fork RockShox Pike Select, 140mm
Rear Shock RockShox Deluxe Select+, 185x50
Rims/Wheels Front: Reserve 30 TR AL / Rear: Reserve 30TR AL
Hubs Front: DT Swiss 370, 15x110, 6-Bolt, 28h / Rear: DT Swiss 370, 12x148, XD, 6-Bolt 36t, 28h
Spokes N/A
Tires Front: Maxxis Forekaster 29"x2.4", MaxxxTerra, EXO / Rear: Maxxis Forekaster 29x2.4", MaxTerra, EXO
Crankset SRAM 90 Eagle DUB T-Type, 32t, XS-S 165mm, M XXL: 170mm
Chainrings 32t
Bottom Bracket SRAM DUB 73mm MTB Wide BB
Chain SRAM GX Eagle T-Type, Flattop, 12spd
Front Derailleur N/A
Rear Derailleur SRAM 90 Eagle T-Type, 12spd
Cassette/Rear Cogs SRAM XS 1275 Eagle T-Type, 10-52t
Shifters SRAM 90 Eagle T-Type, 12spd
Handlebars OneUp Aluminum Bar, 35mm-XS-M 760mm 20mm Rise, L-XXL: 800mm, 35mm Rise
Stem OneUp Enduro Stem-All Sizes: 42mm
Brakes SRAM DB8
Pedals N/A
Saddle SDG Bel-Air V3 Lux-Alloy
Seat Post OneUp Dropper Post, 31.6 XS: 120mm, S: 150mm, M: 180mm, L-XL 210mm. XXL 240mm
Extras Headset: Cane Creek 50 IS Integrated Headset / Chain Guide: OneUp Chainguide / Grips: Santa Cruz Bicycles House Grips / Front Rotor: SRAM H52 200mm / Rear Rotor: SRAM HS2 180mm
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Exchange/Return Notes
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SKU: 66451792614

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4.2 ★★★★★
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Product Reviews
J
Justin Horner
Omaha, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Grantham, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
Alexandria, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 11, 2024
S
Verified Purchase
S. Max
Alexandria, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
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Reviewed in the United States on June 13, 2025
Y
Yumin
Battle Creek, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 10, 2024

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