SKU: 89131312503

Risk Legacy

Sale price$47.70 Regular price$53.00
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Description

Risk LegacyThis description is spoiler free, containing nothing outside the initial rulebook for the game. Details on why this is important in the description. Risk Legacy represents what is if not a new, at least a rare concept to boardgaming: campaigning. At its core, the game, particularly at first, plays much like regular Risk with a few changes. Players control countries or regions on a map of the world, and through simple combat (with players rolling dice

This description is spoiler free, containing nothing outside the initial rulebook for the game. Details on why this is important in the description.

Risk Legacy represents what is if not a new, at least a rare concept to boardgaming: campaigning. At its core, the game, particularly at first, plays much like regular Risk with a few changes. Players control countries or regions on a map of the world, and through simple combat (with players rolling dice to determine who loses units in each battle) they try to eliminate all opponents from the game board or control a certain number of "red stars", otherwise known as victory points (VPs).

What's different is that Risk Legacy' changes over time based on the outcome of each game and the various choices made by players. In each game, players choose one of five factions; each faction has uniquely shaped pieces, and more importantly, different rules. At the start of the first game, each of these factions gains the ability to break one minor rule, such as the ability to move troops at any time during your turn, as opposed to only at the end.

What makes this game unique is that when powers are chosen, players must choose one of their faction's two powers, affix that power's sticker to their faction card, then destroy the card that has the other rule on it – and by destroy, the rules mean what they say: "If a card is DESTROYED, it is removed from the game permanently. Rip it up. Throw it in the trash." This key concept permeates through the game. Some things you do in a game will affect it temporarily, while others will affect it permanently. These changes may include boosting the resources of a country (for recruiting troops in lieu of the older "match three symbols" style of recruiting), adding bonuses or penalties to defending die rolls to countries, or adding permanent continent troop bonuses that may affect all players.

The rule book itself is also designed to change as the game continues, with blocks of blank space on the pages to allow for rules additions or changes. Entire sections of rules will not take effect until later in the game. The game box contains different sealed packages and compartments, each with a written condition for opening. The rule book indicates that these contain the rule additions, additional faction powers, and other things that should not be discussed here for spoiler protection.

The winner of each of the first 15 games receives a "major bonus," such as founding a major city (which only he will be allowed to start on in future games), deleting a permanent modifier from the board, destroying a country card (preventing it from providing any resources towards purchasing troops in future games), changing a continent troop bonus, or naming a continent, which gives that player a troop bonus in future games. Players who did not win but were not eliminated are allowed to make minor changes to the world, such as founding a minor city or adding resources to a country.

Initial games take approximately 30-90 minutes to play, which includes a brief rules explanation and setup.

 

 

 

How will you shape your world?

In Risk Legacy, every game you play will change every future game. A decision you make in Game 1 could come back to haunt you in Game 10. The risks you take in Risk Legacy are not like those in any other board game. You and the other players will shape how your world evolves: its history, its cities, even its factions and how they fight. Cards and stickers will come into play. Cards will go out of play forever. You don't forget past betrayals – and neither does the game.

Unlock new rules and watch events unfold as you play more games. No two games will EVER be the same.

Play your game. Write your history.

Contents: (no spoilers)

  • Rule Book
  • Sticker Sheet
    • 12 First-Game Coins
    • 5 Major Cities
    • 5 Fortifications
    • +1 and -1 Continent Marks
    • 4 Scar Removal Stickers
    • 35 Coins
    • 9 Minor Cities
  • Map Board
  • Resource / Event / Mission Board
  • 5 Faction Cards
  • Plastic Faction Units (5 Factions), each with:
    • 1 Headquarters "Star"
    • 18 Large 3-unit pieces
    • 36 Small 1-unit pieces
  • 16 Red Star Tokens
  • 17 Missile Tokens
  • 42 Territory Cards
  • 10 Coin Cards
  • 5 Faction Starting Power Cards
  • 3 Ammo Shortage Scar Cards
  • 3 Bunker Scar Cards
  • 4 Sealed Packs on box lid
  • 2 Sealed Pockets in insert
  • 1 Sealed Pack on box bottom
  • 3 Black Attack Dice
  • 2 Red Defense Dice
Shipping Notes
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Exchange/Return Notes
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SKU: 89131312503

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4.1 ★★★★★
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A
Verified Purchase
Alexia
Lake Worth, US
★★★★★ 4
Very cute toy
I THOUGHT IT WOUKD BE BIGGER. it's about the size of 24 oz water bottle. Kinda small in my opinion. The dogs loved it but I've had it a week and it's already torn apart....my dogs are only about 3 months old so not very strong yet, so I would say it's like mid quality. I'll probably just sew the seam back together and call it good tbh.
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Reviewed in the United States on May 7, 2024
E
Verified Purchase
E…
Waukegan, US
★★★★★ 5
great purchase
Color: Scrunch Bunch Duck
great dog toy! my dogs love playing with it! what shipped out to me in a very timely manner and was delivered in perfect conditions.
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Reviewed in the United States on May 7, 2026
P
Verified Purchase
priscilla
West Palm Beach, US
★★★★★ 5
My yorkie destroyed
It says it’s very durable so that’s why I bought it although the body and ropes are good the ears on the horse came off in the first day with my small dog so be careful with the ears and other looser things on the animals. The rope untied many times as well not a big deal I just knotted it back but she still loves this toy so it’s okay I’m my book just watch for ripping of ears and other parts on the head of this toy
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Reviewed in the United States on March 2, 2023
K
Verified Purchase
K. B.
Pawtucket, US
★★★★★ 1
Head and body ripped after less than 5 min of tug
Color: Scrunch Bunch Bunny, Color: Scrunch Bunch Bunny
The seam beteeen the head and body failed after less than five minutes of supervised tug with a 35 pound dog. This is NOT a tough toy. No reinforced stitching. Absolutely unsafe - a dog could easily rip open the neck and get at the squeakers, which are small enough to be swallowed and lodged in an intestine.
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Reviewed in the United States on April 22, 2026
M
Verified Purchase
Melissa Caban
Lake Worth, US
★★★★★ 3
Good but not as tough as advertised
Color: Scrunch Bunch Duck
My dog absolutely loved this toy. He was obsessed immediately! It was his (and our) first crinkle toy. He loves the crinkle though it’s a bit distracting for me as it kind of sounds like he’s getting into something he shouldn’t. I love that there are two squeakers, one in the belly and one in one of the handles to squeak on during tug of war. Though he enjoys this toy, the head ripped off during a mild tug only about a few hrs after delivery. My dog is a medium sized 25 lb dog, he is not super strong or a super chewer by any means so I was surprised that it tore so easily. The fabric itself seems strong enough to withstand mild chewing but the seams aren’t as tough as they are advertised. If you don’t mind mending your dogs toys, it’s a very fun toy that’s easy to play with your dog as the handles work well for tug of war, just keep in mind that anything over a small sized dog will probably tear this toy apart during a play session.
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Reviewed in the United States on August 22, 2025

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