SKU: 21767657394

3.5" TFT 320x480 + Touchscreen Breakout Board w-MicroSD Socket

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Description

3.5" TFT 320x480 + Touchscreen Breakout Board w-MicroSD Socket#2050 Add some jazz & pizazz to your project with a color touchscreen LCD. This TFT display is big (3. 5" diagonal) bright (6 white LED backlight) and colorful! 480x320 pixels with individual RGB pixel control, this has way more resolution than a black and white 128x64 display, and double our 2. 8" TFT. As a bonus, this display has a resistive touchscreen attached to it already, so you can detect finger presses anywhere on the screen. This display has

#2050

Add some jazz & pizazz to your project with a color touchscreen LCD. This TFT display is big (3.5" diagonal) bright (6 white-LED backlight) and colorful! 480x320 pixels with individual RGB pixel control, this has way more resolution than a black and white 128x64 display, and double our 2.8" TFT. As a bonus, this display has a resistive touchscreen attached to it already, so you can detect finger presses anywhere on the screen.

This display has a controller built into it with RAM buffering, so that almost no work is done by the microcontroller. The display can be used in two modes: 8-bit or SPI. For 8-bit mode, you'll need 8 digital data lines and 4 or 5 digital control lines to read and write to the display (12 lines total). SPI mode requires only 5 pins total (SPI data in, data out, clock, select, and d/c) but is slower than 8-bit mode. In addition, 4 pins are required for the touch screen (2 digital, 2 analog) or you can purchase and use our resistive touchscreen controller (not included) to use I2C or SPI.

Of course, we wouldn't just leave you with a datasheet and a "good luck!". Check out our detailed tutorial for wiring, test and example code! For 8-bit interface fans we've written a full open source graphics library that can draw pixels, lines, rectangles, circles, text, and more. For SPI users, we have a library as well, its separate from the 8-bit library since both versions are heavily optimized. We also have a touch screen library that detects x, y and z (pressure) and example code to demonstrate all of it.

Features
  • 3.5" diagonal LCD TFT display
  • 320x480 resolution, 18-bit (262,000) color capable - our code uses only 16-bits since its faster.
  • HXD8357D (datasheet) controller with built in video RAM buffer
  • 8 bit digital interface, plus 4 or 5 control lines (12 pins minimum) or SPI mode with 4 or 5 SPI data/control lines (4 pins minimum) - not including the touch screen.
  • 5V compatible! Use with 3.3V or 5V logic such as an Arduino
  • Onboard 3.3V @ 150mA LDO regulator
  • 6 white LED backlight with DC/DC constant-current boost. You can PWM dim the backlight
  • 1x20 headers for easy breadboarding
  • 4-wire resistive touchscreen
Dimensions
  • Screen: 56mm x 85mm x 4mm / 2.2" x 3.4" x 0.2"
  • PCB: 56mm x 97mm x 2mm / 2.2" x 3.8" x 0.1"
  • Weight: 52g
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SKU: 21767657394

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4.3 ★★★★★
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A
Verified Purchase
Anonymous
Louisville, US
★★★★★ 5
A good book but...(update, formatting fixed)
Format: Kindle
A good book but the code in the Kindle edition is very badly formatted. The downloaded source code seems correct. Update formatting issue seems to have been fixed.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 7, 2022
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Tomasz
Lexington, US
★★★★★ 5
Great book
Format: Paperback
Great book
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Reviewed in the United States on July 6, 2023
H
Verified Purchase
Harry G.
Phoenix, US
★★★★★ 4
Good for basic x86 64 but avx coverage is horrible.
Format: Paperback
After having read Irvine 7th I had a good knowledge of x32 but soon enough I realized it’s all obsolete so now it’s on to Hyde 64. The hello world program involves interfacing to c++ and assembly/linking with batch commands. Really? I’m using visual studio ide have you heard of build and run? Hyde doesn’t even mention the debugger and without this tool assembly language is impossible. But I was already familiar with this after reading Irvine so I was ok. The following chapters 2 to 9 about 600 pages worth are great so for what I paid the book is 4 stars. Great explanation, lots of complete programs. Now it’s time for parallel processing via Simd and avx and this is chapter 11, over 100 pages of instructions with no examples. It could be useful for reference but actually, no. Amidst all the formats, memory operand and register sizes the actual explanations of the instructions are vague. Well that defeats the purpose of thumbing this chapter as a reference doesn’t it? But where Hyde fails Kusswurm modern x86 begins. If you’ve made it this far sell Hyde, Irvine, and buy Kusswurm. Then you’ll have Jedi powers like me.
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Reviewed in the United States on December 5, 2023
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Verified Purchase
Steve stevonie
Phoenix, US
★★★★★ 5
Not for the faint of heart
Format: Paperback
This is the book
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Reviewed in the United States on August 5, 2022
A
Amazon Customer
San Leandro, US
★★★★★ 5
It benefits the high-level language programmers - Listing formatting good now
Format: Paperback, Format: Paperback
Even if not writing assembly code directly, it benefits the high-level language programmer to understand the CPU architecture and instruction set. You can help the compiler do a better job by writing your code with the hardware in mind. When it comes to debugging, it can be helpful to look at things at the assembly level. And if you are programming with SIMD intrinsics, you are still programming in assembly language and understanding the architecture is necessary. This book gets you up to speed with all the above and more. Also, the listing formatting problem that others have mentioned seems to have been fixed. I deleted the months old download from my device, downloaded again, and the listing were now good. Tested on an iPad, a Kindle Paperwhite, and a MacBook Pro.
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Reviewed in the United States on April 25, 2025

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