SKU: 45367770941

No means NO!

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Description

No means NO!Meet an empowered little girl who knows all about body boundaries, consent and respect, and her right to say 'No!' when it comes to her personal space. 'No Means No!' endeavours to teach young children that they have a body boundary and people, young and old, need to respect this boundary and ask for consent before entering it. Using engaging illustrations that focus on familiar scenarios such as greetings, tickling games and bath time, children will

Meet an empowered little girl who knows all about body boundaries, consent and respect, and her right to say 'No!' when it comes to her personal space.


'No Means No!' endeavours to teach young children that they have a body boundary and people, young and old, need to respect this boundary and ask for consent before entering it.

Using engaging illustrations that focus on familiar scenarios such as greetings, tickling games and bath time, children will come to understand that they have a voice and every right to speak up when they feel unhappy, unsafe or uncomfortable.  A strong, confident voice as a young child converts to a strong, confident pre-teen, teenager and adult.

'No Means No!' can be used as a springboard for ongoing discussions around body autonomy and consent.

Also included is a comprehensive Note to Reader and in-depth Discussion Questions for parents, caregivers and educators to further enhance the learning, and to initiate important conversations around body boundaries, consent and respect.

  • Publisher: Upload Publishing (July 1, 2017)
  • Length: 32 pages
  • ISBN13: 9781925089141
  • Ages: 2 - 9
  • HARDBACK

About the Author- Jayneen Sanders

Jayneen Sanders (aka Jay Dale) is an experienced Australian early years educator, children’s book author and publisher.

She began her teaching career in the 1980s as a primary school teacher in rural Queensland, Australia. She then moved to Melbourne, Victoria, and taught at several inner-city schools.

In 1985, Jayneen had a change of career and became an educational editor and publisher.

In the early 90s, Jayneen and her partner moved to Japan to work as English teachers. They lived and worked in Japan for over three and a half years. In fact, Jayneen's first daughter was born there.

On returning to Australia, Jayneen began working as an educational author/packager. Since then, she has authored and produced numerous award-winning titles for the educational publishing industry. Jayneen is also an accomplished children's book author, writing titles for literacy series such as ZigZags, Totally Kidz, Deadly and Incredible, and a children's picture book series for Penguin.

Jayneen is currently the lead author of the literacy series ‘Engage Literacy’ published by Capstone. She has written over 150 titles for that series.

Jayneen is a mother of three daughters and was a school councillor at her local school for over seven years. This time spent in schools both as a teacher and a parent inspired her to ask the question of her community: 'What are we doing in schools to protect our children from inappropriate touch?' When she realised very little was being done, she decided to use her authoring and publishing skills to write 'Some Secrets Should Never Be Kept' to help parents, carers and teachers to broach this subject and encourage children to speak up.

After the encouraging response to 'Some Secrets Should Never Be Kept', Jayneen realised there was a need to further build upon the idea of prevention education. Jayneen participated in Protective Behaviours professional development and attended numerous conferences on the topic to educate herself in how to keep children safe and provide them with age-appropriate and empowering body safety and consent education.

Jayneen then went on to develop and publish a comprehensive Body Safety and Respectful Relationship Teacher's Resource Kit as well as writing many more children's books on the topics of body safety, consent, respect, gender equality, social and emotional intelligence, and diversity and inclusion.

Jayneen currently works with her partner, Mark Sanders to run Educate2Empower Publishing. Her ongoing passion for the safety and empowerment of children continues today, with new manuscripts and free-to-download resources always in the wings.

 

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SKU: 45367770941

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Arch Stanton
San Leandro, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
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Reviewed in the United States on May 25, 2024
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Wolfgang Hendrix
Lexington, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
J
Justin Horner
Louisville, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
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Verified Purchase
Scrawller on da Waller
Lowell, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024
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Asaad Al-Barwani
Dallas, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024

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