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Description
Barbie: Chelsea Carnival PlaysetChelsea and her friends inspire young minds to explore the world. Just like big sister Barbie, they love to try new things, challenge themselves and have fun and inspire kids to do the same! With five areas of play, large pieces with working features and a pet puppy, this Barbie Club Chelsea Carnival playset sparks endless storytelling fun. The Ferris wheel features a colorful design and sweet details plus, it really spins! Seat Chelsea doll and up to
Chelsea and her friends inspire young minds to explore the world. Just like big sister Barbie, they love to try new things, challenge themselves and have fun -and inspire kids to do the same! With five areas of play, large pieces with working features and a pet puppy, this Barbie Club Chelsea Carnival playset sparks endless storytelling fun. The Ferris wheel features a colorful design and sweet details -plus, it really spins! Seat Chelsea doll and up to two friends (sold separately) in the Ferris wheel, then buckle them in and give it a push to send them spinning. Next, check out the bumper cars with rolling wheels and room for a small doll (or puppy!) in each -give them a push to get the fun rolling. Imaginations can take Chelsea doll to the game booth to spin the wheel and win a prize, check out the balloon stand with plug-and-play accessories, and visit the photo booth to document the day. There's so much fun to be had! In a striped top with a cute camera graphic, removeable pink skirt and white shoes, Chelsea doll is ready for all-day play. Add a pair of sunglasses and a sweet pink visor to complete her look! Adventurers aged 3 to 7 years old can bring carnival dreams to life with this Chelsea playset. It's so much fun to imagine all the possibilities because you can be anything with Barbie! Kids can collect more Chelsea dolls and toys to add more friends and inspiration to playtime. Each sold separately, subject to availability. Doll cannot stand alone. Colors and decorations may vary.Shipping Notes
- Free Standard Shipping on $100+ Orders to the USA.
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4.2 ★★★★★
Based on 8 reviews
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Product Reviews
★★★★★ 2
would have been better as a blog
Format: Paperback
First off, I have read over half of this book, but ultimately decided to put it down because it had a low signal-to-noise ratio. If the second half is filled with magic, I apologize in advance.
What I liked:
* The author is very honest. He does not shy away from discussing his failures (and successes).
* The postmortem on the game "Life of Pixel" was especially good.
* Interviews from various indie studios are sprinkled throughout.
What I did not like:
* A number of pieces of information were already out-of-date. This makes me think that the concepts should have been discussed at a higher level. For example, specifics about game engine costs are discussed. These numbers have changed since E3 of this year. Definitely recheck any information before formulating a plan based on the book's recommendations.
* The indie studio interviews are a wasted opportunity in that they each interview has the same set of questions. It's like a questionnaire was sent out via email and the responses were pasted into the book.
* When discussing commercial options, such as engines or other software packages, blurbs once again appear to be cut-and-pasted (this time verbatim from the package's web site).
* Some of the advice is too broad and too light. For example, when writing about how to create a press release, the author discuss how to write in the active voice. I'm frankly not looking for writing tips in my Indie Game Developer Handbook.
* The book is filled with tons of web links. My paperback copy was not so useful here.
I ultimately left the book with the impression that the information would have been much better in the form of a blog. The author could have really gone in depth with the parts of the book that shined while keeping the surveys of topics in a form that serves them better (i.e. web links on the web).
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 28, 2015
★★★★★ 5
Helpful information and Questions to consider
Format: Paperback
As a writer of science fiction and fantasy I had already looked into the physical aspects of the worlds I was creating, but I quickly realized I needed to include society and culture in the worldbuilding. I started a search for information, questionairres, or guidelines to use and found very little that would be helpful to me as a writer. Until I came across this book. It's exactly what I needed. It touches on multiple aspects of beliefs and practices and asks questions to help you think through what you want for your worlds, even if it's mostly backgroud. A very useful tool.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 26, 2024
★★★★★ 3
Great Value for Book
Format: Paperback
Substantially cheaper than Barnes and Noble! Good read. Got alot of ideas! Hint ALWAYS check online for a cheaper price typically i he found books 35 to 50 % cheaper.
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Reviewed in the United States on July 27, 2025
★★★★★ 5
Good book
Format: Hardcover
Well-written and a great read for children who are fans of the animated series.
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Reviewed in the United States on March 24, 2026
★★★★★ 5
Great for my 1st grader
Format: Hardcover
It’s a good story, well illustrated and easy to read. My daughter enjoyed it.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on October 27, 2025
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