SKU: 60256371115

PLASMA LIGHTER XRL

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Description

PLASMA LIGHTER XRLStarting a fire has evolved well beyond single use matches and disposable fuel lighters. The Plasma Lighter XRL harnesses advanced plasma arc technology, making it flameless, fuel free, windproof, and rechargeable. A single charge provides up to 100 ignitionsequivalent to a standard box of matchesbut unlike matches or fuel lighters, it can be used again and again, reducing waste and environmental impact. Building on the success of the XR (Xtended

Starting a fire has evolved well beyond single use matches and disposable fuel lighters. The Plasma Lighter XRL harnesses advanced plasma arc technology, making it flameless, fuel-free, windproof, and rechargeable. A single charge provides up to 100 ignitions—equivalent to a standard box of matches—but unlike matches or fuel lighters, it can be used again and again, reducing waste and environmental impact. 

Building on the success of the XR (Xtended Reach) model, which features a flexible neck to keep your fingers safely away from the ignition point, the XRL (Xtended Reach + Light) takes convenience a step further. It doubles as a pocket flashlight with an integrated 3-mode LED light, perfect for illuminating your campsite before lighting the fire. 

Designed for both indoor and outdoor use, the XRL is ideal for lighting candles, fireworks, starting a campfire, or igniting a gas stove or grill. Made from durable ABS plastic, it is built with drop-protection peace of mind. With an IPX6 water-resistant housing, you can confidently add it to your emergency kit or pack it with your camping and backpacking gear knowing it will be ready even in rainy conditions. The lithium-polymer battery is USB-C rechargeable and can fully charge in about an hour. Eco-friendly, efficient, and built to last, the Plasma Lighter XRL outperforms traditional lighters in every way.

3-MODE LED LIGHT
High: 55 Lumens / 1 Hour Runtime
Low: 35 Lumens / 2 Hour Runtime

• 100+ Ignitions on a single charge
• Dual-Arc Pattern (4-electrodes)
• Flexible, Extendable Neck Ignitor
• Flameless and Fuel-Free
• Eco-Friendly
• Windproof up to 80 MPH
• Integrated 3-Mode LED Light
• Compact and Rugged Design
• Durable ABS Plastic Housing
• Water-resistant (IPX6)
• Protective Locking Cover
• Power/Charge Indicator
• USB-C Rechargeable
• Integrated Li-ion 250mAh Battery
• ~1 Hour Recharge Time
• Warranty: 1-Year

PLASMA ARC TECHNOLOGY

Plasma arc technology uses a high-energy electric arc to create a plasma stream that’s perfect for igniting materials. Unlike traditional lighters, plasma lighters are rechargeable and fuel-free, making them a more eco-friendly and cost-effective option. They’re also windproof and flameless, which means you can use them in nearly any weather conditions without worrying about the flame blowing out. Plus, because they don’t rely on an open flame, you can use them upside down or in any direction, adding a layer of convenience and versatility to your lighting needs. 

The Plasma Lighter XRL is built with dual-arc design and four electrodes which can offer more power, reliability, and versatility compared to a single-arc lighter, making it a more efficient tool for various lighting needs. 

The dual-arc plasma pattern creates two separate arcs instead of one which effectively doubles the plasma output, resulting in a more intense and reliable ignition. It can light objects more quickly and efficiently compared to a single arc and the wider ignition area makes it easier objects at different angles and orientations.

• Accessories:
USB-C Charging Cable
Removable Lanyard

• Integrated Li-ion 250mAh Battery

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SKU: 60256371115

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rockspawner
Houston, US
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
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Reviewed in the United States on December 9, 2025
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Amazon Customer
Chelsea, US
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
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Reviewed in the United States on February 21, 2025
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Roger Andersen
Fort Morgan, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
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Jennie M. Scaturro
Lake Worth, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024
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Aurian Finney
Louisville, US
★★★★★ 5
Great introduction to Godot 4.0 & a way to clean up messy fundamentals
Format: Paperback
As a hobbyist Godot game dev, I was worried the early chapters of this book would be boring for me because of the beginner-friendly nature of the book. What I instead found while reading through the first few chapters was that a lot of the online Godot tutorials out there are great for code, but not as much for planning - this book has helped me to really think through what nodes I use. I've also learned about incredibly useful things I had no idea existed, even as early as the first project, such as MarginContainer nodes. There are the occasional errors in the chapters I've read such as typos in function names or missing images, but the book itself does link to where such errors can be reported and I'll certainly be doing my part to report those errors when I have the time to finish working through the book's projects. All in all, while I haven't gotten very far into the book yet, I'm already pleased with what I've seen & even more excited about the upcoming chapters based on the promised topics - in particular, I'm super excited to get to the chapter with procedural generation!
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Reviewed in the United States on August 11, 2023

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