SKU: 74208654814

Escape: The Curse of the Temple

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Description

Escape: The Curse of the TempleEscape: The Curse of the Temple is a cooperative game in which players must escape (yes) from a temple (yes) which is cursed (yes) before the temple collapses and kills one or more explorers, thereby causing everyone to lose. The initial game board consists of a row of three square tiles, each showing a combination of two symbols, say, two green adventurers or one green adventurer and one blue key in one corner of the tile. All of the explorers start

Escape: The Curse of the Temple is a cooperative game in which players must escape (yes...) from a temple (yes...) which is cursed (yes...) before the temple collapses and kills one or more explorers, thereby causing everyone to lose.

The initial game board consists of a row of three square tiles, each showing a combination of two symbols, say, two green adventurers or one green adventurer and one blue key in one corner of the tile. All of the explorers start in the center tile – the safe room – and each player starts with a hand of five dice. Each die has five symbols:

  • A cursed mask – this die is set aside when rolled.
  • A golden mask – each such symbol counteracts two cursed masks, either your own or those of another explorer in the same room.
  • A red torch or blue key – these are used to enter rooms, access treasure, or activate gems.
  • A green adventurer, which appears twice on the die – you need these to move from room to room, and to activate some gems.

Escape is played in real-time, with all players rolling dice and taking actions simultaneously. You must roll the right symbols to enter a room, and if you're at an open doorway, you can roll to reveal the next tile in the stack and add it to that doorway. Some rooms contain combinations of red and blue symbols, and if you (possibly working with other players in the same room) roll enough red or blue symbols, you "discover" magic gems, moving them from a separate gem depot onto that tile.

The real-time aspect is enforced by a soundtrack to be played during the game. At certain points, a countdown starts, and if players aren't back in the safe room when time is up, they lose one of their dice.

Once the exit tile is revealed, players can attempt to escape the temple by moving to that tile, then rolling a number of blue dice equal to the magic gems that haven't been removed from the gem depot. Thus, the more gems you find, the easier it is to escape the temple. When a player escapes, he gives one die to a player of his choice. If all players escape before the third countdown, everyone wins; if not, everyone loses, no matter how many players did escape.

Escape: The Curse of the Temple includes two expansion modules that can be used individually or together. With the "Treasures" module, some rooms contain treasure, and when you reveal such a room, you place a face-down treasure chest on the tile. Roll the symbols on that chest tile, and you claim the treasure for use later: a key lets you teleport anywhere, a path lets you connect two rooms that otherwise have no door between them, and a medic kit heals all players instantly (putting black dice back into play). With the "Curses" module, some tiles "curse" players by forcing them to place one hand on their head, keep mute during play, or otherwise do what you wouldn't want to do while escaping a temple!

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SKU: 74208654814

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4.6 ★★★★★
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Ghost Mutt
Draper, US
★★★★★ 3
eh
Format: Paperback
IT's not bad at all but they're other "The Simpsons" comic books are way better. I really recommend "Belly Buster" or "Madness" from The Simpsons collection.
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Reviewed in the United States on October 6, 2013
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Adam
Natrona Heights, US
★★★★★ 5
It is so cool.
Format: Paperback
I like it.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on March 17, 2025
M
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mwreview
Cuba, US
★★★★★ 4
"I very nearly singed my bone!"--Melvin Van Horne
Format: Paperback
Another fun-packed issue of Simpsons Comics. This is the 15th issue I've bought and, with only a couple of exceptions, they are all as funny and entertaining as the television show. I've read them all multiple times. This issue is perfect for the Sideshow Mel fan because he is featured in a short that documents how and why he became Sideshow Mel and he is also the hero in another comic. Jimbo Jones fans will like the short about how he became a bully (he wasn't always one). Dr. Hibbert also has a short feature. Here's what this issue has to offer: "Simpson/Sideshow Sibling Smackdown": Cecil Terwilliger and Lisa have something in common--they can't escape from the shadows of their attention-grubbing older brothers. Can they find a rapport even as one is intent on destroying the other? "A Recipe for Disaster"--Marge needs a new dish for the church social pot luck and tries recipes written by "Springfieldian citizens of questionable character." "Homer's Run"--Bart becomes owner of a demanding falcoln ("I have to do everything for him. What a stupid bird") while Homer signs up for early retirement on the Hawaiian Island Garbagio--which looks (and smells) just like it sounds. "Secret Origin of Sideshow Mel"--The background story of how and why Melvin Van Horne became Krusty's sidekick (you won't believe what Mel's occupation was before he replaced Sideshow Bob). "Day of the Nerd"--Lisa finds out the truth about NASA's exploration of Mars. Meanwhile, the other geeks of Springfield compete in feats of nerdome to win the inheritance of the largest collector of TV/movie&comic book memorabilia. Interesting and unique but jumps around a lot. "Bummer Vacation"--Short about Bart's summer (his batting swing looks totally wrong) and then writing a report on it that Mrs. Krabbapal doesn't believe. "Laughter is the Worst Medicine"--Homer competes in a competitive eating contest, "The Gorge in the Gorge." As Krusty says, "Chewing is for losers! Once you swallow, it's the colon's problem." After eating the final hot dog, something goes horribly wrong. Meanwhile Krusty gets a real doctor's degree instead of an honorary one and sick people start lining up at his door. "Down Home Doctorin' Time with Doctor Julius Hibbert"--Short about Dr. Hibbert as a TV doctor forced to change the style of his show to get better ratings. Ends very abruptly. "The Permanent Record Room!"--Principal Skinner shares some stories (school stories, not war stories). (1) "Pranks But No Pranks"--Bart plays a joke on Groundskeeper Willie which has the janitor believing he's a superhero. (2) "And the Beatings Go On"--The origin of Jimbo Jones. No, he wasn't always a bully. (3) "Truant or False"--Lil' Homie gets hooked up with a young miscreant(who would grow up to become a prominent figure in Springfield). Homer thinks he's learned a valuable lesson from the breif time he spent with this rebelious kid, but perhaps it is the rebel who changes his ways. Sidenote: they wouldn't have had Noiseland Arcade if this comic was accurate. Homer's mother is in this comic and she left the family in 1969. "The Many Faces of Bob"--Sideshow Bob is released from prison but is hit by a Duff Beer truck on his way out and has to undergo plastic surgery. Bart and Lisa try to figure out who Bob could be posing as before he gets his revenge on Bart. "Homer vs. The Raccoon I & II"--I'm not sure why this was divided into two parts; it's just an 8-page short. Anyway, Homer tries to capture a raccoon that has been going through his trash.
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Reviewed in the United States on November 28, 2007
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Carsanna M.Buckley
Lowell, US
★★★★★ 4
The Simpsons go on more wacky adventures!
Format: Paperback
This collection had some really fun stories involving some of Springfield's residents. There is a story on Sideshow Mel's origin, SIdeshow Bob comes back, the Simpsons find a new home on an island of garbage and much more. If you like the Simpsons, this collection has some really entertaining tales that fit in with the world of the show. Awesome
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Reviewed in the United States on November 10, 2023
K
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Kula
Massapequa, US
★★★★★ 4
just like the series
Format: Paperback
good book, just like the series. i wish they would make some of the story lines into episodes.
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Reviewed in the United States on February 22, 2008

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