SKU: 9142680079

Djinn Game

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Description

Djinn GameDescriptionSpecificationsShipping Prevent a bunch of Djinns from stealing your Source of Magical Power. 1 4 Players 60 90 Mins Ages 12+ Features: Variable Set up, Worder movement, Solo mode Theme: Fantasy Description: Once your ancestors found or created a source of magic the exact knowledge of its origin, as far as you know, has long been lost. A small community has developed around the source, which seeks to protect this place and keep it as secret

Prevent a bunch of Djinns from stealing your Source of Magical Power. 

1-4 Players  |  60-90 Mins  |  Ages 12+

Features: Variable Set-up, Worder movement, Solo mode

Theme: Fantasy

Description:

Once your ancestors found or created a source of magic - the exact knowledge of its origin, as far as you know, has long been lost. A small community has developed around the source, which seeks to protect this place and keep it as secret as possible.

Unfortunately, some magical beings — half corporeal, half ethereal — have now tracked down this source. These beings of dubious character, which you call "Djinn", have appeared in various places of the city to dispute your access to the source. You are young members of the Magic Guild, and to prove your abilities, you are tasked with capturing the Djinn so that they can do no harm. You can control them permanently only if you catch them in special Djinn bottles. To seal these bottles, you also need corks made from the bark of a tree near the magic source.

Whichever of you succeeds best in protecting your small town will be accepted into the inner circle of the Magic Guild and will soon be allowed to learn even more secrets...

In Djinn, you take turns moving across a map that shows thirteen locations. These locations are linked to actions where you can get the resources you need and catch the Djinn that are in six locations. In those locations you can do things like receive bottles and corks, collect magical power, buy magical items, hire mages to accompany you, discover secret passages, and more.

In each round, you can reach only one of two or three of the locations, so you must plan carefully to have all the resources you need in time to catch the Djinn. The game ends when all six "Boss Djinn" have been captured and removed from the map, then you score points for all captured Djinn.


Barcode: 4250231737268

Vendor: Pegasus Spiele

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SKU: 9142680079

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Francisco Saldivia
Battle Creek, US
★★★★★ 5
Buena Calidad
Format: Hardcover
Calidad increíble, muy interesante las imágenes que vienen en cada hoja.
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Reviewed in the United States on April 16, 2026
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Mateo Perez Hoover
Lake Worth, US
★★★★★ 4
Corners Damaged on Cover, but the Books Were in Excellent Condition
Format: Hardcover
Books in perfect condition. Cover corners were damaged though.
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Reviewed in the United States on March 27, 2026
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Elaine li
Dallas, US
★★★★★ 5
VERY EFFICIENT MATERIAL
Format: Paperback
It's the most efficient material to prepare the test.
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Reviewed in the United States on April 1, 2020
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ThereseHazzard
Birmingham, US
★★★★★ 5
All around helpful---worth the money!
Format: Paperback
This guide has been most helpful for all the folks I help prepare for the iTEP test! It gives insight into what each section of the test is looking for along with examples and great tips about actually TAKING the test. In the Writing and Speaking sections, it also gives sample scores and comments from the Master Grader which is very helpful too.
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Reviewed in the United States on August 9, 2019
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Thomas J. Shandorf
Port Orchard, US
★★★★★ 5
Comprehensive, clear and coherent!
Format: Paperback
The iTEP Practice Guide combines a no-nonsense approach to the specific iTEP tests and at the same time offers exercises that task the student with what they need to know. Exercises not only serve the purpose of scoring well, but the overall approach is communicative competence. We use the text in our group and one-to-one classes with very positive--and lasting--results.
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Reviewed in the United States on July 23, 2019

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