SKU: 14776421158

ARB BP51 Kit Light JK 4 Door

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Description

ARB BP51 Kit Light JK 4 DoorOld Man Emu brings racing technology to every day adventures: BP 51 (Bypass 51mm diameter bore) shock absorbers feature revolutionary, patent pending technology developed to deliver unparalleled on and off road performance. Developed and extensively tested under the harshest conditions in Australia, these big bore, position sensitive bypass shock absorbers with remote reservoir are designed to bolt onto your vehicle without any vehicle modifications

Old Man Emu brings racing technology to every day adventures: BP-51 (Bypass 51mm diameter bore) shock absorbers feature revolutionary, patent pending technology developed to deliver unparalleled on and off road performance. Developed and extensively tested under the harshest conditions in Australia, these big bore, position sensitive bypass shock absorbers with remote reservoir are designed to bolt onto your vehicle without any vehicle modifications and combine considerable ride comfort around town with significant amounts of end-zone damping for exceptional chassis control and handling off road. The damping performance is easily adjustable across a wide range of rebound and compression, resulting in significant changes to the ride performance of your vehicle, enabling a custom tune to suit the conditions and vehicle set up. The body, reservoir and components are all made from 6061 T6 aluminum, Type 3 40 micron hard anodized ensuring exceptional heat dissipation, corrosion resistance and resistance to stone damage. Not only designed, developed and tested entirely by ARB's team of Old Man Emu ride engineers, all BP-51 shock absorbers are manufactured in-house by ARB. In order to achieve this, significant investment has been made in state of the art machinery providing ARB total control of the manufacturing process to ensure the highest possible quality.

This Part Fits:

Year Make Model Submodel
2011 Jeep Wrangler 70th Anniversary
2016 Jeep Wrangler 75th Anniversary
2007-2017 Jeep Wrangler Rubicon
2007-2017 Jeep Wrangler Sahara
2010-2017 Jeep Wrangler Sport
2016 Jeep Wrangler Sport S
2011 Jeep Wrangler Unlimited 70th Anniversary
2016 Jeep Wrangler Unlimited 75th Anniversary
2007-2017 Jeep Wrangler Unlimited Rubicon
2007-2017 Jeep Wrangler Unlimited Sahara
2010-2017 Jeep Wrangler Unlimited Sport
2016 Jeep Wrangler Unlimited Sport S
2007-2010 Jeep Wrangler Unlimited X
2007-2010 Jeep Wrangler X
2018 Jeep Wrangler JK Rubicon
2018 Jeep Wrangler JK Sahara
2018 Jeep Wrangler JK Sport
2018 Jeep Wrangler JK Sport S
2018 Jeep Wrangler JK Unlimited Rubicon
2018 Jeep Wrangler JK Unlimited Sahara
2018 Jeep Wrangler JK Unlimited Sport
2018 Jeep Wrangler JK Unlimited Sport S
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SKU: 14776421158

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4.1 ★★★★★
Based on 13 reviews
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B
Blake Lynch
Pawtucket, US
★★★★★ 5
A Worthy Touchstone for Anyone Who Wants to Master Unity
Format: Paperback
Harrison Ferrone’s Learning C# by Developing Games with Unity 6 is one of the strongest beginner-to-intermediate Unity guides I’ve read: carefully structured, patient in its explanations, and quietly packed with insight about how Unity 6 and C# truly work together. I read the physical edition while sitting in front of a blank Unity project, and the experience felt like having a seasoned sailor point out the currents of a river I’ve been navigating for years. You see the familiar terrain differently. The book’s early decision to spend real time on C# fundamentals is a welcome choice. Most Unity books skip past the language; Harrison slows down, defines concepts, and gives you enough clarity that when you finally enter Unity, you understand why things behave the way they do. Those chapters are dense in the best way: they prep beginners to stand on solid ground and give experienced users a clean, refreshed mental model of the language under the engine. Ferrone’s real strength is his voice. He strikes a balance I rarely see in technical writing: conversational introductions that explain what you’re about to learn and why it matters, followed by crisp, accessible technical walkthroughs. The pacing (explanation → example → implementation) is excellent. And the inclusion of ready-to-use assets removes one of the biggest barriers for new developers who want to understand systems without getting lost creating placeholder art. The book doesn’t talk down to anyone. It makes Unity feel more accessible without flattening its complexity. Beginners will come away with genuine competence; advanced users will appreciate the clear framing of new Unity 6 tools and the subtle recognition of how AI-assisted coding is shaping modern workflows. It’s a guide you can read once for understanding, then keep at your desk as a reference. If you’re a serious hobbyist, a technically inclined beginner, or someone who’s ready to work through your first real project, this is the Unity book I’d hand you first. It bridges concept and execution with clarity and confidence, and it does so with a tone that feels patient, practical, and quietly encouraging. In a space crowded with copy-paste tutorials, Harrison Ferrone has written a Unity 6 guide with real staying power.
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Reviewed in the United States on December 16, 2025
M
Mel
Phoenix, US
★★★★★ 4
Pretty good beginner book, very user friendly covers Development and Design
Format: Paperback, Format: Paperback
I enjoy learning Game Dev, but I research books because many authors promise a lot and deliver half or not at all and I have to put the book down. This book was pretty good. I appreciate the author explaining things, and remember he's writing a book for beginners. There's also a good amount of pics in the book, and I dislike a book with no pics. Also, he breaks it down very simply and explains that you're not going to learn the entire Unity ecosystem, but rather a beginner-level understanding to get a person started. I enjoyed this book and will definitely go over particular info again. They have a Discord group and a newsletter with tips and it also goes over Game Design. I was surprised to see this, and maybe it's new to me, and I like the analogy of explaining complex terms. A con of the book is that as it progresses, it starts to come off as advanced in scripting, and I turned to AI for additional explanations. Still, the author did explain in advance that it's about to get more advanced, but that's me going deeper into the meaning and explanations. Other than that, it's a good read that you will go to more than once and has practical info to help you on your Unity journey.
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Reviewed in the United States on December 1, 2025
S
SkyGuardian
Los Angeles, US
★★★★★ 5
This is a game changer in Unity!
Format: Paperback
The amazing part about this book is how it begins. It tells you which Unity, VS (Visual Studios), and which C# versions you should use for best results. This in my thoughts are the most important part when programming, know which ones to use to make your experience the best it can be. There are exclusives in this as well. This book has some major pics to show those who are visual learners and that is a great asset as most people need to see it and use it in order to understand what they are doing. Books sometimes leaves this important thing and some get lost in the reading and put those types of books down and never pick them up again. I read through this book and found things that intrigue me and make me want to literally just get into it until I'm done reading and using the pics to guide me through. This book also works with MacOS as well. I'm not much into that operating system but I know many who prefer that and that is awesome that this teaches this way as well. This even has pop quizzes for you to do to enhance the effects of learning and I am sure this would be a book that would be used in schools if it were offered as a preferred reading/teaching structuring the class for success. I have said it before in my reviews that this is again another great book to add to your collection. Each book of this type is something that should be purchased or gifted to someone to make their lives easier when it comes to programming and the way this book does it's teaching style it makes programming that much easier and more fun. So many things in this book I don't have enough room or a way of putting it into words. Best tog eab this book and enjoy every part of it and I promise it won't be a waste of money.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 15, 2025
J
Jason Skillman
New York, US
★★★★★ 5
Great for getting into Unity and mastering it
Format: Paperback
Sometimes I mentor students who are just getting started in Unity. This is a great resource I can use to help them along. The book has a great start by covering topics like what is a variable, how to call a function, classes, and OOP. There is even some tricks on how to debug your code which a lot of people struggle with. For statements this books covers all of them, if, else, for, switches, etc. Other books don't explain OOP well enough but with book goes over it very well and explains what the difference between a value and reference type is. Towards the end there are a bunch of project examples like making a player, shooting projectiles, and creating a user interface. This book is very up to date and uses Unity 6. If you just started learning Unity then this is a must have book.
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Reviewed in the United States on November 13, 2025
J
Just_A_Reader
New York, US
★★★★★ 5
Code at your own pace to develop great games
Format: Paperback
Creating games isn’t intimidating thanks to this gem of a book. Easy to read and follow, the knowledgeable author makes learning C# fun and helps readers gain confidence, proving even a novice has what it takes to make a game. In addition, the author provides pop quizzes to ensure readers can measure their new-found knowledge before moving onto a new chapter. This hands-on approach is helpful and prevents readers from missing key components. Since my coursework never addressed connecting to the server and pulling data, I found chapter 13 to be of great interest and help. It was interesting to learn what happens behind the scenes and gave me valuable tools to explore, demonstrating this book is advantageous for both novices and professionals. There’s always something new to learn.
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Reviewed in the United States on November 15, 2025

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