SKU: 62874871440

Homeworld: Revelations - Core Rulebook

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Description

Homeworld: Revelations - Core RulebookA NEW TABLETOP ROLEPLAYING ODYSSEY BEGINS "100 years ago, a satellite detected an object under the sands of the Great Desert" Homeworld: Revelations will give fans of the original Homeworld game the exciting opportunity to view the universe from a new perspective, taking on the role of the crew aboard one of the Kushan fleet's ships. Whether it's joining the Mothership on its odyssey, or helping re establish the Hiigaran homeworld, there will be

A NEW TABLETOP ROLEPLAYING ODYSSEY BEGINS...

"100 years ago, a satellite detected an object under the sands of the Great Desert..."

Homeworld: Revelations will give fans of the original Homeworld game the exciting opportunity to view the universe from a new perspective, taking on the role of the crew aboard one of the Kushan fleet's ships. Whether it's joining the Mothership on its odyssey, or helping re-establish the Hiigaran homeworld, there will be endless adventures.

Homeworld: Revelations expands on what we know of the Kushan people and the game's major factions, like the Kadesh and the Taiidan. Fans of the universe will learn that there are more incredible secrets hidden within the Guidestone which can be discovered through the roleplaying game. You can expect more detail on the people of the whirlpool galaxy so players can create their own stories of discovery and adventure, revisit locations from Homeworld to uncover their mysteries, and even explore the events of the Exodus to find out what else the Kushan discovered, gained and lost on that famous journey.

"On the stone was etched a galactic map and a single word more ancient than the clans themselves... Hiigara - Our home."

Modiphius has employed the expertise of Martin Cirulis, one of the original writers of Homeworld, to consult on the setting and lore, along with Homeworld experts at Gearbox Entertainment and Blackbird Interactive. The Modiphius 2d20 roleplaying game system has been adapted and developed by head of RPGs Sam Webb and line manager Virginia Page from Star Trek Adventures (developed by Nathan Dowdell; Conan: Adventures in an Age Undreamed Of, Mutant Chronicles), based on the original 2d20 system design by Jay Little (Mutant Chronicles, Star Wars: Edge of the Empire).

A fantastic team of dedicated writers, many long-standing fans of the Homeworld games, have been assembled to work on the roleplaying game, including Mike 'Norsehound' Ptak, Oz Mills, Jason Brick, Andy Peregrine, Marie Tokuda, John Kennedy and John Dodd. One of the original artists for the Homeworld video game, Aaron Kambeitz, has created the cover art for the roleplaying game whilst art directors Katya Thomas (Dune: Adventures in the Imperium, Star Trek Adventures, John Carter of Mars, Conan: Adventures in an Age Undreamed Of) and Kris Aubin (Dune: Adventures in the Imperium, Achtung! Cthulhu) have been working to provide fantastic new artwork to bring Homeworld: Revelations to life!

"This is Fleet Command."

A 300 page full-colour royal size (234x156mm) sewn hardback designed for ease of use at the table.
Step inside the fleet and for the first time discover the personal story of the Hiigarans
The history of the Kushan people - From their origins on Hiigara, into exile on Kharak, and back again. With adventure ideas for play in any of these periods throughout their history
Explore the harsh desert world of Kharak and the cities and societies found there.
Create a character from some of the most famous of the Kushan Kiith - Naabal, Soban, S'jet, Paktu, Manaan, and Somtaaw.
Take your role as part of the crew on any of the classic Homeworld vessels
Discover life on board the Mothership as part of its many important divisions - Command, Tech and Engineering, or Exploration and Research.
Details on all other factions and their technology - Taiidan, Bentusi, Turanic Raiders, Kadeshi, The Progenitors and the Galactic Council
Covers the events of Homeworld 1 and Homeworld 2, Homeworld Cataclysm and Deserts of Kharak
You're not grounded! Simple ship combat rules give you everything you need to take command of fighters, corvettes, frigates, Capital ships, Super Capital ships and of course the iconic Mothership herself!
Packed full of never-before-seen Homeworld art to bring the universe to life in a completely new light
A new iteration of Modiphius' 2d20 RPG system designed from the ground up to let you dive deep into the events of Homeworld.

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SKU: 62874871440

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Michael
Dallas, US
★★★★★ 4
Almost Perfect
If you’ve ever seen these things, the foldable ones are just as good as the standard ones. I just wish when you folded it up there was a way to lock it into that position. When you unfold it to play, you lock it into place with the orange locking slide so it doesn’t fold up on you. But when you’re done playing and fold it up, there’s no way to lock it into that position, it can keep unfolding if you carry it around with you, plus the orange locking slide keeps sliding up and down. It’s not a huge deal, but they could’ve made it better.
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Reviewed in the United States on April 29, 2026
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Birmingham, US
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I’ve used Chuckit ball launchers, this one is foldable, great for my back pack when camping with my dog
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Reviewed in the United States on February 27, 2026
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Sea Jay
Whiting, US
★★★★★ 5
Great quality and folding it in half is a plus. Fits under a seat in car/truck.
Purchased another, as we need one in each car. This is a great ball thrower, especially as it folds in a half. Makes it easy to store under a car/truck seat. Haven’t had any problem with it, great quality!
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Cuba, US
★★★★★ 5
Fantastic throwing aid!
Very well made, great quality and doesn't feel cheap at all. It's thick, not flimsy or fragile so you can really swing it to launch a ball. Saves my body that I don't have to bend over to pick up the ball anymore, and saves my shoulder that I don't have to hurl the ball anymore. Another bonus is you don't have to touch a slobbered, soggy ball, or a ball covered in dirt. The foldable design is fantastic because I walk everywhere with my dog and don't want to carry around a long stick that's awkward to hold. This folds down small enough that I can securely put it in the back pocket of my jeans without worrying about it falling out. The thing I love most about it is there's a elastic loop at the end so when you fold it you can latch it securely. This small detail is outstanding because I can also hang it on the strap of my sling bag and with the loop secured it will not slip off the strap. This product is so well made and thought out overall.
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Debra Terry
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Excellent toy for play
My dog would play all day if I threw the ball to him. He loves this even though he's 12. The scooped end allows you to pick up the ball without touching it. After a few runs it's covered in dog slobber. So that's a major plus for me! Also, some health issues affect my walking and bending at times. This helps with the bending. This is a great game to play with your favorite friend!
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Reviewed in the United States on May 5, 2026

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